Ayrshire and Inverclyde Lines Phase 3
7th June 2021This is the Ayrshire and Inverclyde Lines from Glasgow Central to Ayr, Largs, and Ardrossan as well as the lines to Gourock and Weymss Bay(Inverclyde Lines). This is the 3rd phase of the Ayrshire Lines from Paisley to Ayr with stations at Milliken Park, Howwood, Lochwinnoch, Glengarnock, Dalry, Kilwinning, Irvine, Barassie, Troon, Prestwick International Airport, Prestwick Town, Newton on Ayr and Ayr taking in around 41 miles from Glasgow to Ayr and now also including Largs and Ardrossan. As has been said this is the 3rd phase of the route with scenery between Paisley and Ayr, the trackwork etc is complete down Largs and Ardrossan, now with scenery completed between all parts. The Phases are as follows 1st Phase: Paisley to Kilwinning 2nd Phase: Scenery from Kilwinning to Ayr 3rd Phase: Scenery from Kilwinning to Largs and Ardrossan. Requirements are as follows:
ATS
ATS Common Library
ATS Level crossing Pack
ATS Ohle Pack
Steam
GARL (Essential)
Agdrons GARL V2 (Essential)
WCML South
WCML North
WCML Over Shap
Fife Circle
Fort William/Mallaig
ECMLS
Brighton Mainline
Suburban Glasgow Northwest
UKTS Freeware Packs
Scenarios and Misc
AP Weather Pack 2.0*
AP Veg Pack*
AP Class 156*
AP Class 158*
AP Class 321*
AP Class 314*
AP Class 318*
Glasgow-Dunblane*
ChrisTrains Station Objects and signs* (for station signs for most stations)
*These are not required for the route and are for scenarios or the creation of scenarios within the route and for visual upgrades.
As you will see there is a huge change to the requirements list, this was due to the updating of the route, i have tried as much as is possible to keep the number of requirements down and this is the least that i have got them to.
Also the scope of the route may now change going forward, the phases will more than likely now be different but i will let you all know the plans in due time.
This route will be a constant WIP route with each new phase completed then requiring a redownload, R There is hopefully plenty of potential with scenarios from Ayr stoppers to Ayr Fasts as well as Largs and Ardrossan semi fast and freight. Please read the readme on how to install the route. A huge thanks to Thomson Interactive for allowing me to use the GARL route as the base route. Any Issues or problems then you can message me here or from within the fb group.
A huge credit and thanks to Agdron for giving me permission to use his GARL V2 with the route and for helping with merging it onto the route as well as swapping texture sets etc





Hi
I downloaded this and extracted to my railworks folder but I don’t see it. Have I done something silly?
Hi, i’ve downloaded and everything seems to be there. The only thing that isn’t appearing is the overhead wires and the poles aren’t appearing. I own every dlc needed apart from the Just Trains SECML and was wondering if that may be why?
Sound like it should be a decent route but pity about the DLC required for it.
Hi two things will you be building the ayr to Kilmarnock route via Troon also is the DRB_Simstuff- Signals a requirement as I am on quite a tight budget. Another thing your scenario can no longer played anymore due to Ash992478 has requested that his work no longer be hosted/available from VP.
Thanks.
Hi there.
I’m working on the Glasgow – Kilmarnock – Dumfries route.
Progress is slow at the moment.
Hi two things will you be building the ayr to Kilmarnock route via Troon also is the DRB_Simstuff- Signals a requirement as I am on quite a tight budget. Another thing your scenario can not work since Ash992478 has requested that his work no longer be hosted/available from VP.
Thanks.
Absolute legand for making this route as my local line
I do have issues is that some of the scenery like some bridges between Dalry – Ayr and ticket office is missing at Ayr Station
But great work though keep it up and i’ll be looking forwats to phase 3
Thank you so much for this route you have made me on happy man. I have been waiting for a route like this since the very first train simulator i owed way back when MS Train sim was a thing still got the original box and disc for it. Cant believe someone has made my home route that i travel every day on from ayr to Glasgow.
I have asked several developers to make my dream come true and you have went and done it. Thank you so much for all your efforts to me this reality. The route looks amazing so far can’t wait to see what else you can do. You are one talented person
Hi mate just downloaded your route off the site but have noticed that there was no manual or read me in the zip folder an i am unsure how to properly install the route so that there is no issues.
Hi there, what you need to do is right click the folder in the zip and Extract it to your routes folder in TS so for eg F:\Steam\Steamapps\Common\Railworks\Content\Routes and then paste it into there and then the route should be usable, advised the scenarios have no drivers set but the QD’s can be used. Hope this helps
Hi I’ve got the route now but when i try and load the route I am getting an instant dump and I’ve extracted it and copies to the routes folder
Gave this route a go last night after seeing recent Alan’s run on it – I don’t have the WHL South or DTG’s Suburban Glasgow NW (still have the Workshop version), so I’m missing a load of assets according to TSTools, some of which are very visible (or invisible perhaps), but it’s still pretty impressive. I’ll keep an eye on developments and it may encourage me to buy the missing DLC in a sale sometime. I know the area to some extent having spent holidays in various parts of SW Scotland, but haven’t travelled on any trains as yet.
Keep going, it’s looking good.
Can you link the requirements?
You’ve actually given me a reason to purchase Glasgow Airport Rail Link; well done!
Not bad, although despite me owning everything on the requirements, milk bottles and missing buildings still take place..
..I live on this line and its good to see it being made, but there also is some innaccurate spots, I won’t go too far in but what I will say is the fences between Milliken Park and Johnstone (where the park is) arent white and small, they are black and tall.
The future of this route looks alright, tho I reccomend using the Abellio 380 Reskin.
Hoping for some Scenarios when Kilwinning – Ayr & Kilwinnig – Largs, Ardrossan are done!
great route and well done
Thank you very much for the feedback, I will very much take on board any tips and ways to go about doing the route in maybe a more efficient way, I did speak to and receive a bit of route building guide from Iain Mackay, as a help for the route as a had been reticent to start route building as this is my first route build, Most of the assets eg vegetation i think is generally Kuju/Default scenery but i had added these extra DLC as i feel i will use these later in the project so the DLC should not go beyond what is there. I am aware that scenery may be sparse in some areas and i know this may take away from the immersion, as i continue i will strive to do better in terms of scenery and general placement of things as i have already learned a lot of extra things using the editor as well but thanks again for downloading the route and i will look into these issues in the route and will fix these out.
I respect wanting to provide a full DLC list from the outset, but even trying to do that, it’s possible you will find something that needs to be added. Unless you already looked for things to match certain assets and already found everything you need for both lines in question. I stand by my comment about using something like the VP Grass or Tree pack in place of a full paid DLC if only to promote accessibility; the trees can be slightly different, the fact that there are trees that match as close as possible is the important aspect where a forest exists. Of course, if you plan to use other assets besides foliage from a certain DLC, then having that DLC as a requirement can include the use of its own foliage. Don’t just use a paid DLC for nothing more than foliage, in other words. =)
Give me a shout when the route reaches Ayr. I will make a visit to the Airport Link route at some time and follow it up with a trip to Ayr. However, I will suggest that a lot of people here will probably be extremely happy if you get rid of the unbuilt link to the airport in your route. I mean, it remains a two track with one train generally on each side, so just get rid of the tracks heading towards the airport. You can beautify the rest of the route to match the extension. Takes care of that little problem.
What phase are in at the moment?
Phase 1 still at the moment but Phase 2 is being worked away on as we speak and will finish the Glasgow to Ayr line, updated OHLE and some other updates in this phase.
Phase 2 done. Now I wonder what phase 3 looks like?
As the author states, it’s a WIP, but it has great potential and has already had a lot of work put into it – the OHLE is obviously a bit of a problem and the scenery is a little limited in places away from the track (sorry, I can’t help here as I’m strictly a model railway builder). I also have to mention that I don’t have the WH Mainline South, so used TSTools to replace almost all of the missing scenery files with some having exactly the same names from other routes (S&C, E&G and Woodhead mostly), just to fill the gaps – this may account for “hitting” several overhanging tree branches and one or two unfinished embankments etc. I did notice some terrain burying the track near Gilmour St and an OHLE post in the 4 foot at one point during a Kilwinning-Glasgow QD (also some slightly strange track routing on this).
Hopefully the author will look at any constructive comments posted here as well as on the FB page. I will watch the route’s development with interest.
Finally, Wemyss Bay station could provide an interesting challenge.
If I can give an early criticism…for such a small section, your DLC list is already getting rather large. While I have pretty much everything here (have to figure out where DRB_Simstuff- Signals are from), it’s easy enough for someone to be missing one or more items and thus have a lot of empty spots in the route.
I would recommend minimizing the number of DLC used, particularly if using them for nothing other than vegetation. Use the various DLC you have collected and consider the addition of freeware such as the VP Grass Pack and the VP Tree Pack. That right there drops both of the WHL expansions off your DLC list and makes it just a bit more accessible. But make sure to make good use of the assets you have access to. Look at the Bergen Line in the Workshop. He literally Frankensteined new buildings out of existing ones at various points in the route, in one case making a rather large house with a pool overlooking the track. You don’t have to necessarily go to that level of detail, but at least don’t leave the route looking empty. Seek the advice of experienced route-builders, including perhaps Iain Mackay (who is from around the area and did an old Suburban Glasgow freeware route before that got picked up as payware). Take their advice on how to build out the area and I’m sure this will be fantastic. I have been looking for the route to Ayr as payware, personally, so some time and attention can turn this into something good like the Network ScotEast project.
It’s probably available somewhere else, but DRB_Simstuff- Signals is in the Assets file for Ontrack Simulations Northern Lines – it’s a big download if you just want the signals though. Will post a comment on this route when I’ve completed a full run – didn’t get far out of Glasgow on the QD before I hit a red with points against me that wouldn’t clear, but got half way from the Kilwinning end before I was interrupted.
Good to know, I already downloaded the route from PReston but just haven’t installed it yet. Might be worth the route builder noting this in the description.
I’m assuming it’s still included and can’t see why it wouldn’t be, but I installed Northern Lines from the earlier V2.01 which needed a manual install of Assets and Content – the current V2.02 uses an installer so it’s not so easy to look (at least, I don’t know how!), but I think the only actual change was to correct a scenario.
They hid everything in an installer to correct a scenario? A scenario patch would have been sufficient IMO…
I may be wrong here – it depends on which version of the manual you download/look at – the changes may well have been made at V2.01 – in which case V2.02 is exactly the same as V2.01 except that it now uses an installer.
Personally, I’d sooner manually install, at least then I can see exactly what I’m getting, but it seems to be the way to go now, and it is slightly easier – assuming it works (not always – have had a couple go a bit “rogue”).
Incidentally, although Northern Lines and Northern Lines Electric are short, they have been done well – I don’t have either installed at the moment as I’ve now run all the scenarios I wanted to.