![[1V90] 0425 Holyhead – Cardiff Central [1V90] 0425 Holyhead – Cardiff Central](https://alanthomsonsim.com/wp-content/uploads/edd/2019/12/jpg/grahnewell/20191213104046_1-1140x641.jpg)
[1V90] 0425 Holyhead – Cardiff Central
17th December 2019In this scenario you will be driving an ‘AW’ Class 67/DVT from Holyhead to Cardiff Central.
This scenario is in 2 parts
1. Holyhead to Chester (North Wales Coastal – Crewe to Holyhead)
2. Shrewsbury to Cardiff Central (South Wales & Welsh Marches Line – Shrewsbury to Bristol & Swansea)
Scenario length (Total) 215 mins
This scenario uses the 2019 timetable.
Requirements:
Steam
North Wales Coastal – Crewe to Holyhead
South Wales & Welsh Marches Line – Shrewsbury to Bristol & Swansea from Steam workshop
( https://steamcommunity.com/sharedfiles/filedetails/?id=1929208113 )
Welsh Marches Line
South Wales Coastal: Bristol – Swansea Route
GEML London-lpswich
East Coast Main Line London-Peterborough
EWS Class 66 v2.0
Freightliner Class 66 v2.0 Loco
Powerhaul Class 66 V2.0 Loco
EWS Class 67
ScotRail Class 68 Loco
BR Class 170 ‘Turbostar’ DMU
Class 159 DMU
AP
Class 90/Mk3 DVT
Class 67 Enhancement Pack
Class 68 Enhancement Pack
Class 175 Enhancement Pack
Class 168/170/171 Enhancement Pack
Class 158 (Cummings) Enhancement Pack
Class 158 (Perkins) Enhancement Pack
Class 66 Enhancement Pack
Class 150/2 Diesel Multiple Unit Pack
JPA Wagon Pack
TDA-D Wagon Pack
Just Trains
Voyager Advanced
Class 153
Class 20 Advanced (For FNA)
ATS
Class 170 – West Midlands Trains
Transport for Wales Class 158
Major Wales design
Arriva Trains Wales MK3 WAG Pack
Transport for Wales Class 153
Transport for Wales Class 175
Superalbs
Class 800 GWR
love this, but can you clarify, in part 2, do the semaphore signals behave a little weird on departure from Shrewsbury? It seems that they indicate clearance on the ‘wrong’ lines, or am I reading them wrong?
Also I occasionally get an ‘out of memory’ crash (when I am not out of memory – GTX 1080 + 32GB RAM). Does anyone else experience this?
Great idea combing the two parts with the merge to give such a long run. Cheers.
Yes the semaphores do behave wrong. They actually are worse than you see on these scenarios. I’ve had to change my plan a few times when designing this due to signals not clearing at all, signals replacing in front of player train and even a missing distant signal causing the train to approach a red at 90mph with no prior warning!. I did contact the developer with these issues but they are either too busy or cant be bothered to reply.
The ‘out of memory, is a TS issue I believe. I occasionally get it and I have 64GB Ram.
Glad you enjoyed the scenarios though and thanks for the feedback.